PRG Delivers 360° Service at Super Bowl LV

PRG puts 360° services into play for North America's biggest game day. Photo: PRG

For more than 20 years, PRG has provided equipment and solutions for the biggest annual event in US sports and the cultural touchpoint that is the Pepsi Halftime Show. This year, the company contributed lighting, rigging, LED, video, networking, camera, projection, broadcast equipment, truss and gear rental to 2021’s big game.

While the current state of the world meant that fewer brands and businesses were activating technology at pop-up events, parties and remote viewing areas, some truly exciting and innovative surprises were still in store, and we were thrilled to help bring them to life.

LA-based creative team Production Club designed a custom light show and display, as well as the segment featured in coverage prior to the game. PRG provided lighting, video and rigging by way of Production Director, Eric Ginnetty.

For the LED portion, PRG sent three video technicians, 72 panels of ROE CB5 installed into custom-built carts made by All Access, four Brompton Tessera SX40 4K LED processors, along with cables and power. The lighting order included three technicians, more than 200 fixtures, and three MA Lighting grandMA2 consoles.

Hamish Hamilton of Done and Dusted and show producers Roc Nation wanted to bring a similar cinematic feel to this year’s Pepsi Halftime Show, harnessing a 35Live multicamera system. The workflow replaces traditional multi-camera approaches with digital 35mm cinema cameras and lenses that can be broadcast live or pre-recorded. As the halftime show was live, a long-distance fibre system was used to accommodate the large scale of production. The camera order included three engineers, eight ARRI ALEXA Minis, two ARRI AMIRAs with lenses, along with the 35Live! lens control, Super 35 sensor, and ancillary accessories.

Headline act, The Weeknd took advantage of the intentionally sparsely seated stadium — which was filled to one-third its normal capacity due to COVID-19 concerns — and awed audiences with an extremely mobile performance in which he made use of the entire structure. The most viral moment of the performance took place in a lit maze with close-up camera work courtesy of one of the ARRI AMIRA cameras outfitted with a Zeiss 8mm Rectilinear wide angle lens. Once the singer made it down to the football field, trippy vertical colour bleed effects were achieved by using streak filters to shoot the masked dancers’ LED accessories.

PRG additionally provided lighting for the design by Al Gurdon. The rental order was comprised of more than 700 lighting fixtures, among them eight proprietary GroundControl Longthrow units, an advanced automated followspot which was perfect for the big game as they were designed specifically for long throw applications where high output is critical; also 2 GroundControl Best Boy Luminaires; 140 Icon Edges; and 64 Best Boy Spots.

“This year, PRG was able to provide cinema-style cameras for the first time in Super Bowl history,” said PRG SVP of Television, Film & Broadcast, Andrea Berry. “We’ve been a long-term lighting provider for the event but now we can add camera and broadcast technology to that as well.”

A hologram of the late, legendary football coach Vince Lombardi wowed audiences with an inspirational message. In the PSA, sports metaphors were used to illustrate that it isn’t about getting knocked down, but about getting back up again and facing adversity. A total of 12 tiles of ROE Visual Black Marble 4mm LED floor were used to project onto a special transparent screen by VNTANA to bring Lombardi back to life, not only on television screens, but also at the stadium for live audiences. This creative, technically challenging concept was produced by experiential agency 72 and Sunny; visual effects and content by Digital Domain; and technical solutions and equipment including LED and technicians by PRG.

PRG additionally contributed gear and services for the Showtime Cam, stadium projection, network positions lighting, truss structures and various cameras and accessories used in coverage surrounding the game.

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